Nord

The Nords are the children of the sky, a race of tall and fair-haired humans from Skyrim who are known for their incredible resistance to cold and magical frost. They are enthusiastic warriors, and many become renowned soldiers and mercenaries all over Tamriel. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare, and are known as a militant people by their neighbors. Nords are also natural seamen, and have benefited from nautical trade since their first migrations from Atmora. They captain and crew many merchant fleets, and may be found all along the coasts of Tamriel. Nords are the most common race encountered in Skyrim’s cities, and can be encountered in nearly every aspect – guards, merchants, bandits, hired-thugs, and Jarls.

  • Ability Scores
    • +2 Strength
    • +2 Constitution
    • -2 Charisma
  • Skill Bonuses
    • +2 Intimidate
    • +2 Perform
    • +2 Sense Motive
    • +2 Smithing
    • +2 Survival
  • Racial Traits
    • Resist Cold 75%
  • Racial Powers
    • Battlecry: As the Fear spell (except affected creatures need not drop everything) but in a 60ft radius centered on the Nord for 5 rounds, 1/day
      • Will negates, save DC equals 10 + 1/2ECL + Str mod
    • Nordic Frost: As the Frigid Touch spell, 1/day
    • Woad: Receive 25% less physcial damage for 10 rounds, 1/day

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Nord

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